From sketch came the city
Why I Started Imagining Cities
Since childhood, I’ve been sketching cities that don’t exist — but could. Inspired by history, ruins, maps, and architecture books, I began imagining places where form, nature, and architecture all worked in harmony.
Every landmark tells a story.
These illustrations are more than drawings — they are portals. Each sketch, building, and map is part of an unfolding story: the fictional city of Bohemia, a place imagined through years of dreaming, studying, and sketching.
Narrative is infrastructure.
Every street has a story. Every park is a poem. Through immersive storytelling and mythic prose, Aureum becomes legible — not only as a place, but as a philosophy. Read from within the world, and let the city speak.
“To walk the city is to read its soul.”
STORYTELLING
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STORYTELLING 〰️
Design as Myth-Making
Bohemia is a long-standing passion project — a hand-drawn, self-sustainable city built through sketches, maps, and ideas. It explores how architecture, memory, and nature come together to shape the identity of a place.
It asks: What if cities were designed to nourish us? To remember us? To reflect our myths and meanings, not just our markets?
This is where my love for graphic design, storytelling, architecture, and urban form all meet.
Through Bohemia, I explore how landmarks and vistas help shape a city’s emotional identity — and how design choices impact not just aesthetics, but how people feel and move through space.